Skip to main content
Sandbox Physics

MATTER WAVES / BOUNDARY DESIGN

Quantum Billiards

Send a quantum wavepacket across an arena. Bend the wall, add an island and watch reflection carve a new interference landscape. Collect position detections from the very same wavefunction.

Interactive modelQuantum Billiards
COHERENT WAVEFIELD

EFFECTIVE OCCUPIED SITES

00

MODEL · SPATIAL SPREAD

Height: square root of site probability, fixed gain. Gold circle: the preparation region. The surface is a wavefunction diagnostic, not a moving material sheet.

τ=32\tau=32

01 / THE FULL STORY

How far does the wave spread?

Effective occupied sites. Cyan: selected arena. Dashed coral: empty rectangle, same launch. Drag to inspect.

τ=Jt/ℏ\tau=Jt/\hbar

02 / PHASE

Same brightness can hide a different state.

Hue: complex phase. Brightness: amplitude, fixed scale. The hue origin is arbitrary; relative phase matters. Top is positive vertical coordinate.

0
2π2\pi

03 / SPACE AND TIME

Follow every reflection.

Horizontal: lattice column, left to right. Vertical: time, 0 at top and 64 at bottom. Color shows the model position marginal, with fixed square-root scale.

04 / POSITION READOUTS

One preparation. One position.

Counts from the recorded positions only, divided by total shots. Empty until you measure. The gold region is fixed; positions alone do not measure quantum-state overlap.

SAMPLE THE WAVEFUNCTION

Make the pattern out of detections.

0 / 8000

Each detection is a fresh independent preparation at the selected time. Ideal lattice-position measurement; all shots are kept. Fixed simulation seed, reproducible on reset.

Measured fraction in gold region

—\text{—}

95% Wilson interval

—\text{—}

Model probability in gold region

—\text{—}

Effective occupied sites

—\text{—}

Do the counts follow the wave?

Gold bars: recorded horizontal-position frequency. Cyan: model marginal. Linear probability scale. Columns run from 0 to 63.

Latest 20 records · complete CSV export
Trialx/ax/ay/ay/aGold region
Model, units, numerical checks & sources
H0/J=4I−∑⟨i,j⟩(∣i⟩⟨j∣+∣j⟩⟨i∣),τ=Jt/ℏH_0/J=4I-\sum_{\langle i,j\rangle}(|i\rangle\langle j|+|j\rangle\langle i|),\qquad\tau=Jt/\hbar

A finite square lattice, spacing a, uniform hopping J and no interactions. The surrounding and island sites are removed. The diagonal stays four even at a boundary: a discrete Dirichlet wall. This finite lattice model is the quantitative claim; the usual continuum interpretation would require a separate mesh-convergence study.

ψj(0)=Cexp⁡ ⁣[−(xj/a+10)2+(yj/a+4)225]e0.9i[(xj/a+10)cos⁡θ+(yj/a+4)sin⁡θ]\psi_j(0)=C\exp\!\left[-\frac{(x_j/a+10)^2+(y_j/a+4)^2}{25}\right]e^{0.9i[(x_j/a+10)\cos\theta+(y_j/a+4)\sin\theta]}

The truncated Gaussian is normalized once, at preparation. Horizontal coordinate increases rightward, vertical upward. Angle is counterclockwise from the positive horizontal axis. The circle has radius 18; stadium semicircle centers are at horizontal coordinates minus and plus 9; the rectangle has half-width 27 and half-height 18. The island is centered at (4, 0). All lengths use lattice spacing.

F(t)=∣⟨ψ(0)∣ψ(t)⟩∣2,Neff=(∑jpj)2∑jpj2F(t)=|\langle\psi(0)|\psi(t)\rangle|^2,\qquad N_{\mathrm{eff}}=\frac{(\sum_jp_j)^2}{\sum_jp_j^2}

The gold region is a disk of radius four around the initial center. Its position count is distinct from phase-sensitive state fidelity. Colors saturate at site probability 0.025; height is 24 times its square root in scene units. Spacetime color saturates at horizontal marginal probability 0.2. These display gains never change propagation or counts.

Exponential action uses norm-limited substeps, without renormalization. No environment, loss, continuum extrapolation, chaos exponent or thermodynamic claim. Sampling uses a fixed pseudorandom seed; intervals describe shot uncertainty only.

00

Doncheski et al. (2003) · Wave packets in two-dimensional quantum billiards

Wisniacki et al. (2001) · Sensitivity to perturbations in a quantum chaotic billiard

Physics tutorial

Quantum Billiards

BackgroundSend a quantum wavepacket across an arena. Bend the wall, add an island and watch reflection carve a new interference landscape. Collect position detections from the very same wavefunction.

Why it mattersFollow one state through a complete causal experiment.

Start with the essentials

Focus question
A ball bounces. A wave interferes.
One-sentence intuition
A hard boundary redirects amplitudes. Their phases determine the interference after reflection.

Core mathematical model

Evolve one state

∣ψ(t)⟩=e−iHt/ℏ∣ψ(0)⟩|\psi(t)\rangle=e^{-iHt/\hbar}|\psi(0)\rangle

Every surface, diagnostic and sampled position is derived from this state.

Compare the full state

F(t)=∣⟨ψ(0)∣ψ(t)⟩∣2F(t)=|\langle\psi(0)|\psi(t)\rangle|^2

This model fidelity includes phase; it is not the fraction detected near the starting point.

Common difficulties

A raised wave is a diagnostic

Typical misconceptionThe particle rides along a material surface.

Better mental modelThe particle is confined to a two-dimensional lattice; height encodes square-root probability with fixed display gain.

Finite model

Typical misconceptionThese images prove quantum chaos or the arrow of time.

Better mental modelAn isolated particle on a finite square lattice with hard boundaries. The surface shows probability amplitude, not a fluid or particle trajectory. Curved walls are stair-stepped; this is not a continuum-converged quantum-chaos calculation or an STM simulation.

Run the experiment

  1. 01

    See the cause

    Select the three presets and scrub the full timeline.

    What to observe: Boundary shape and the island change the reflected interference pattern.
  2. 02

    Inspect phase

    Toggle phase color, then inspect the phase map below the arena.

    What to observe: Hue is a phase convention. Spatial differences matter; global hue does not.
  3. 03

    Acquire evidence

    Collect positions, pin the experiment and export all trials.

    What to observe: The measured frequency converges toward the model density, but does not reveal all phases.
FeedbackSomething broken, confusing, or missing on this page?Tell us
What kind of feedback?

Sent with this page’s address, its Lab ID, the site language and your device type. Please leave out personal details. Feedback is kept for up to 12 months.Privacy policy