Two kinds of scattering: conserving momentum or not
Lee and colleagues, discussing phonon hydrodynamics in graphene, split phonon scattering into two kinds. Normal scattering shares energy and momentum among phonons but keeps the total crystal momentum. Umklapp, impurity and boundary scattering change the total momentum and are together called resistive.
Only resistive scattering makes the heat flux decay. When normal scattering is fast, the phonons quickly settle into an equilibrium that drifts as a whole: phonon numbers are no longer equal in all directions but lean one way and carry a heat flux. Normal scattering preserves that flux; only resistive scattering can use it up.
Lee and colleagues point out that phonon hydrodynamics needs normal scattering to be much more frequent than resistive scattering. For graphene near 100 K they compute normal scattering rates of order ten to the ten per second, about two orders of magnitude higher than in diamond, which is why graphene and graphite are good places to look for second sound.
Source: S. Lee
A gray model with two scattering rates
As in Chapter 4, take one spatial Fourier component . Let be the phonon energy in direction cosine , in temperature units; is its average over directions, the local temperature, and its first moment, the heat flux divided by .
Resistive scattering pulls the distribution towards the resting equilibrium in a time . Normal scattering pulls it towards the drifting equilibrium in a time ; the drifting equilibrium carries the same flux as the current distribution, so normal scattering leaves alone. The Lab’s solver integrates this equation exactly on 64 directions.
At long periods the model reduces to diffusion with , which contains only the resistive time.
Source: S. Lee · A. A. Maznev
Very fast normal scattering: the damped heat-wave equation
Take the zeroth and first moments of the equation. The zeroth gives energy conservation, . The first involves the average of ; when normal scattering is very fast the distribution is the drifting equilibrium , that average is , and .
Eliminating gives a damped oscillator, the telegrapher equation, with wave speed . Lee and colleagues also write that in a three-dimensional Debye solid the second-sound speed is close to the sound speed over the square root of three.
The initial stripes carry no flux, so . When the solution oscillates under an envelope and reaches its lowest, negative value after half an oscillation, at .
Source: S. Lee
The second-sound window
Lee and colleagues give the condition for second sound: the oscillation frequency must lie above the resistive rate and below the normal rate, . Too low, and resistive scattering drains the flux within one period, so diffusion returns. Too high, and normal scattering cannot build the drifting equilibrium in time, so phonons fly independently.
In a thermal grating , so the window is a range of periods. There is also a finer line: for the telegrapher equation to oscillate at all needs , a lower bound half as large as the window’s.
The gray model has a flaw that must be stated. With no scattering at all the amplitude follows , which also dips below zero, to about −0.217, because every phonon has the same speed and they fly in step. When Huberman and colleagues switched off all scattering in their 50 K graphite calculation, the dip disappeared, because real phonon speeds spread widely. So in a gray model a negative signal alone does not prove second sound; what matters is how it changes with period and scattering times.
Source: S. Lee · S. Huberman
Worked example: the second-sound preset
Problem: the Lab’s “Second sound: stripes swap” preset uses a phonon speed , a period , and . These numbers are chosen to show the effect clearly and describe no particular material. Find the wave speed, the oscillation frequency, the window, and the time and value of the telegrapher minimum.
The wave speed is , the wavenumber , and . The window is , and sits inside it.
With , the minimum comes at with the value . Hot and cold stripes almost fully swap.
The Lab’s 64-direction solver keeps the finite and finds a minimum of −0.876 at 0.871 ns. It is a little shallower than the telegrapher value because normal scattering at 0.01 ns is fast but not infinitely fast.
The difference can be computed. With normal scattering finite, the distribution keeps a little of its second moment (the term), which scattering pulls back in a time with . Keeping that term to lowest order adds damping that grows as : . Here the extra part is , so and the minimum becomes , as the solver finds. This damping matters more at shorter periods, so the Lab’s damped-wave fit includes it.
Source: S. Lee · S. Huberman