An event is a place and a moment
A firecracker bursting, a clock ticking, a pulse of light leaving a lamp: each happens at one place and at one moment. Physicists call such a happening an event. We keep space to a single line, so an event needs only two numbers, its position and its time.
Draw time upward and position to the right. A clock that stays at traces a vertical line as time passes; a clock that moves traces a slanted line. The line made of every event in an object’s life is its worldline.
Measure time in years and distance in light-years, the distance light covers in one year. Light then moves one unit of distance per unit of time, so the speed of light is and every light signal on the diagram is a line at 45 degrees. Einstein’s 1905 paper takes the same speed as a principle, whether the light is emitted by a body at rest or by a moving one.
Two light lines split the diagram
Pick one event and draw the two light lines through it. Events above both lines can receive a signal from it. Events below both lines could have sent it one. Events off to the left or right are out of reach: no signal travelling at or below the speed of light joins them to the chosen event. In three dimensions of space these lines become a cone, the light cone.
One number sorts any pair of events. Take their time difference and their separation and form the squared interval below. A positive value means the pair is timelike: a slower-than-light signal can join them. Zero means only light can. A negative value means the pair is spacelike and neither event can influence the other.
Chapter 3 shows that observers moving at different constant velocities all compute the same squared interval for the same pair of events, even though they disagree about the time difference. That shared number is why every observer sorts a pair of events into timelike, lightlike or spacelike in the same way.
Worked example
When does A see clock B tick?
Observer A stays at . Clock B leaves A at at 0.6 of the speed of light. One of B’s ticks happens at and . B’s own clock reads 4 years at that event; Chapter 4 explains why it reads less than 5.
The flash from that tick travels back to A at light speed. It has 3 light-years to cover, so it arrives at . A sees the tick 3 years after it happens. Those 3 years are travel time for the light. They depend on where B was, not on how B’s clock runs.
The tick and its arrival at A are joined by light, so their squared interval is zero: 3 years apart in time and 3 light-years apart in space. Every pair of events linked by a light signal has a zero interval.
Seeing late is not the same as seeing slow
Put a clock at rest 5 light-years from A. Every tick reaches A exactly 5 years late, so the clock A sees reads 5 years behind A’s own clock. Its ticks still arrive one per year. A constant delay shifts the reading but leaves the rate alone.
A clock coming toward A behaves differently. Each tick starts from closer than the one before, so each delay is shorter and the ticks arrive bunched together: the clock looks fast. A clock moving away looks slow for the opposite reason. Such a seen rate mixes two things, the changing light delay and the clock’s own rate. To pull them apart we need a rule for when a distant event happens. That rule is the subject of Chapter 2.