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Optics 050 · Interference, coherence, cavities, and metrology

Division-of-Wavefront Interferometers

Three connected 3D wavefront-division benches derive virtual source images, finite-surface ray access and one simulated screen record from Lloyd reflection, a thin Fresnel biprism and two exact plane mirrors.

Interactive modelDivision-of-Wavefront Interferometers
Source-image separation / central spacing dv,Δq0d_v,\Delta q_00.500.50
Probe intensity / relative phase I/Imax⁡,ΔϕI/I_{\max},\Delta\phi50%50\%
Overlap in the screen window / branch masks W∩,MA,MBW_{\cap},M_A,M_B0.00π0.00\pi
Model regimevalid model regime\text{valid model regime}

Physics tutorial

Audit the physics of Division-of-Wavefront Interferometers

BackgroundA wavefront can be divided without two physical source lamps. Reflection or refraction redirects different parts of one coherent field, and the detector compares their optical paths: Δϕ=2πλ(LB−LA)+ϕB−ϕA\Delta\phi=\frac{2\pi}{\lambda}(L_B-L_A)+\phi_B-\phi_A. Virtual sources are geometric back-projections, not emitters behind opaque mirrors. This Lab uses one real source in every apparatus.

Why it mattersWhy is Lloyd’s contact fringe dark, while a symmetric biprism or double mirror has a bright centre only where both branches arrive?

Start with the essentials

Focus question
Why is Lloyd’s contact fringe dark, while a symmetric biprism or double mirror has a bright centre only where both branches arrive?
One-sentence intuition
A pair of virtual images does not guarantee light everywhere. Each finite optic supplies a geometric branch mask: IImax⁡=MA+MB+2MAMBcos⁡Δϕ4\frac I{I_{\max}}=\frac{M_A+M_B+2M_AM_B\cos\Delta\phi}{4}. Two arriving branches interfere; one has quarter-scale intensity without fringes; neither is unlit. The hard boundaries neglect edge diffraction.

Core mathematical model

Lloyd: one real source and its mirror image

dv=2hΔL=D2+(q+h)2−D2+(q−h)2ϕB−ϕA=π\begin{aligned}d_v&=2h\\\Delta L&=\sqrt{D^2+(q+h)^2}\\&\quad-\sqrt{D^2+(q-h)^2}\\\phi_B-\phi_A&=\pi\end{aligned}

The real source is above an opaque horizontal mirror; its virtual image is equally far below. The reflected path uses the actual mirror intersection. A prescribed ideal phase-reversing reflection makes the contact fringe dark. A real coating has wavelength, angle and polarization dependent phase; that material model is not implemented.

Lloyd: a finite mirror limits overlap

xhit=Dhq+hD(1−f)≤xhit≤D0≤q≤hf1−f\begin{aligned}x_{\mathrm{hit}}&=\frac{Dh}{q+h}\\D(1-f)&\le x_{\mathrm{hit}}\le D\\0&\le q\le\frac{hf}{1-f}\end{aligned}

This apparatus deliberately ends the mirror at the screen, so the ideal contact limit is observable. The length fraction moves the other end. Above the reflected footprint only the direct beam remains; below the mirror plane both modeled branches are absent. The reported overlap is clipped to the fixed screen window and sampled at five micrometres.

Biprism: thin phase screen, not a thick Snell solver

δ=(n−1)α,a=0.25 mdv=2aδ,D=a+bu±=aD(q±bδ)ΔL=2aδqD\begin{aligned}\delta&=(n-1)\alpha,\quad a=0.25\,\mathrm m\\d_v&=2a\delta,\quad D=a+b\\u_{\pm}&=\frac aD(q\pm b\delta)\\\Delta L&=\frac{2a\delta q}{D}\end{aligned}

The upper and lower prism halves give opposite angular kicks toward the centre. Each ray must cross its own half within the selected aperture. The phase uses the stationary paraxial optical path through that same thin phase screen, not an unrelated exact spherical-distance formula. Symmetry gives a bright centre. Index and wedge angle are constant; dispersion and interface loss are omitted.

Fresnel mirrors: exact images, one reflection each

Sj′=2tj(tj⋅S)−SLj=∣P−Sj′∣dv=2rsin⁡α,r=0.25 mϕB−ϕA=π−π=0\begin{aligned}\mathbf S_j'&=2\mathbf t_j(\mathbf t_j\cdot\mathbf S)-\mathbf S\\L_j&=|\mathbf P-\mathbf S_j'|\\d_v&=2r\sin\alpha,\quad r=0.25\,\mathrm m\\\phi_B-\phi_A&=\pi-\pi=0\end{aligned}

Two finite mirror segments share a hinge and differ by the selected small angle. Both source and screen are on the reflective side. The source has a fixed two-degree grazing angle relative to the mean mirror plane. Coordinates are rotated to place the mean outgoing axis horizontally. Every accepted ray obeys reflection, remains inside its own segment and is checked against interception by the other mirror. The displayed stop blocks direct source light.

Central spacing is a local phase gradient

Δq0=λ∣∂qΔL∣q=0Δq0,L=λD2+h22hΔq0,B=λD2aδΔq0,F=λ(R+rcos⁡α)2+(rsin⁡α)22rsin⁡α\begin{aligned}\Delta q_0&=\frac{\lambda}{|\partial_q\Delta L|_{q=0}}\\\Delta q_{0,\mathrm L}&=\frac{\lambda\sqrt{D^2+h^2}}{2h}\\\Delta q_{0,\mathrm B}&=\frac{\lambda D}{2a\delta}\\\Delta q_{0,\mathrm F}&=\frac{\lambda\sqrt{(R+r\cos\alpha)^2+(r\sin\alpha)^2}}{2r\sin\alpha}\end{aligned}

Lloyd and double-mirror records use exact geometric path lengths, so the local spacing is not assumed uniform over arbitrarily large angles. The biprism spacing is uniform within its paraxial model. With no image separation there is no finite fringe period; a bright central extrapolation is not a finite illuminated overlap region.

A simulated screen is not a reconstruction

EA=MAeiφAEB=MBeiφBI/Imax⁡=∣EA+EB∣2/4\begin{aligned}E_A&=M_Ae^{i\varphi_A}\\E_B&=M_Be^{i\varphi_B}\\I/I_{\max}&=|E_A+E_B|^2/4\end{aligned}

The physical screen texture, intensity profile and probe readout use these same fields and masks. The separate diagnostic fixes the first field phase to zero and shows the relative phase of the second; an absent branch has no vector. Unit amplitudes neglect spreading and loss; normalization is to the equal-field constructive intensity, not total energy flux. Screen display gamma and pixel averaging only affect presentation.

Common difficulties

A mirror image is not transmitted light

Typical misconceptionDashed rays from virtual sources are real light passing through the mirror, and a two-source formula applies over the whole screen.

Better mental modelOnly the solid physical branches reach the screen. Dashed purple lines, when enabled, are backwards constructions. Finite mirror and prism extents can leave one or neither branch available, even when two virtual images still exist.

Run the experiment

  1. 01

    Scene 1: Lloyd mirror

    Start with Lloyd; raise the source and shorten the actual mirror. Scan the probe across the footprint boundary.

    What to observe: Vertical coordinates are enlarged 33.3 times relative to axial distances. Mirror vertices and ray endpoints use one transform, but apparent display angles are not physical incidence angles.
  2. 02

    Scene 2: Fresnel biprism

    Switch to the biprism; vary angle, index and aperture. Compare a bright centre with no-overlap settings.

    What to observe: The prism is an enlarged shape around an ideal thin interaction plane. Axial thickness is scaled 1500 times plus a visible minimum; it is not an exact thick-glass path.
  3. 03

    Scene 3: Fresnel mirrors

    Switch to Fresnel mirrors; change the angle and both mirror lengths. Inspect side and screen-front views.

    What to observe: Play animates slowed route markers only. Pause, orbit or reduced motion never changes the acquired data. Hard edges, a line-invariant field and no detector noise are idealizations.
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