Point-source illuminance
The inverse-square factor describes spherical spreading and the cosine describes projected receiver area.
Optics 017 · Ray worlds, boundaries, and natural optics
A radiometry studio measures point-source inverse-square falloff, receiver cosine response, and finite Lambertian area-source transfer on one physical panel. A live two-dimensional irradiance map and centerline detector trace expose near-field nonuniformity that a single center value would hide.
Physics tutorial
BackgroundIlluminance from a far-field point source combines geometric spreading with receiver projection: . Across a finite panel both distance and incidence angle vary, so one center measurement cannot establish uniformity.
Why it mattersHow can source size, distance, and surface angle create uniform illumination?
Start with the essentials
The inverse-square factor describes spherical spreading and the cosine describes projected receiver area.
Every source patch has its own distance and pair of projection cosines relative to one receiver sample.
A spatial field is required: equal center values can still hide very different edge falloff and uniformity.
Typical misconceptionDoubling distance always quarters illumination, even when the emitter is a large nearby panel.
Better mental modelInverse square is the far-field point-source result. A nearby extended source must be integrated over its apparent solid angle and approaches point-source behavior only when its size is small compared with distance.
Move the point source through several distances and compare center illuminance with the full tiled receiver map.
What to observe: The center follows inverse-square scaling while panel edges fall faster because their local paths are longer and more oblique.Rotate the receiver while keeping source distance fixed and track both center cosine loss and edge asymmetry.
What to observe: Tilting changes the physical normal and creates a directional gradient rather than a uniform opacity change.Enter the area-source scene and compare its integrated heat map and uniformity with the point-source case at similar separation.
What to observe: A larger nearby Lambertian source can improve uniformity because different patches fill different projected directions without increasing radiance.