---
title: "Quantum Billiards Interactive Lab | Sandbox Physics"
description: "A ball bounces. A wave interferes. Send a quantum wavepacket across an arena. Bend the wall, add an island and watch reflection carve a new interference landscape. Collect position detections from the very same wavefunction."
canonical_url: "https://sandboxphysics.com/labs/quantum-wave-billiards/"
language: "en"
page_type: "lab"
alternate_languages:
  zh-CN: "https://sandboxphysics.com/zh/labs/quantum-wave-billiards/"
last_modified: "2026-10-18"
---

MATTER WAVES / BOUNDARY DESIGN

# Quantum Billiards

Send a quantum wavepacket across an arena. Bend the wall, add an island and watch reflection carve a new interference landscape. Collect position detections from the very same wavefunction.

> Interactive simulation: open this page in a web browser to change the parameters and run the model.

An isolated particle on a finite square lattice with hard boundaries. The surface shows probability amplitude, not a fluid or particle trajectory. Curved walls are stair-stepped; this is not a continuum-converged quantum-chaos calculation or an STM simulation.

COHERENT WAVEFIELD

EFFECTIVE OCCUPIED SITES

$0$

MODEL · SPATIAL SPREAD

Height: square root of site probability, fixed gain. Gold circle: the preparation region. The surface is a wavefunction diagnostic, not a moving material sheet.

$\tau=32$

01 / THE FULL STORY

### How far does the wave spread?

Effective occupied sites. Cyan: selected arena. Dashed coral: empty rectangle, same launch. Drag to inspect.

$\tau=Jt/\hbar$

02 / PHASE

### Same brightness can hide a different state.

Hue: complex phase. Brightness: amplitude, fixed scale. The hue origin is arbitrary; relative phase matters. Top is positive vertical coordinate.

0

$2\pi$

03 / SPACE AND TIME

### Follow every reflection.

Horizontal: lattice column, left to right. Vertical: time, 0 at top and 64 at bottom. Color shows the model position marginal, with fixed square-root scale.

04 / POSITION READOUTS

### One preparation. One position.

Counts from the recorded positions only, divided by total shots. Empty until you measure. The gold region is fixed; positions alone do not measure quantum-state overlap.

SAMPLE THE WAVEFUNCTION

## Make the pattern out of detections.

0 / 8000

Each detection is a fresh independent preparation at the selected time. Ideal lattice-position measurement; all shots are kept. Fixed simulation seed, reproducible on reset.

Measured fraction in gold region

$\text{—}$

95% Wilson interval

$\text{—}$

Model probability in gold region

$\text{—}$

Effective occupied sites

$\text{—}$

### Do the counts follow the wave?

Gold bars: recorded horizontal-position frequency. Cyan: model marginal. Linear probability scale. Columns run from 0 to 63.

Latest 20 records · complete CSV export

| Trial | $x/a$ | $y/a$ | Gold region |
| --- | --- | --- | --- |

Model, units, numerical checks & sources

$$
H_0/J=4I-\sum_{\langle i,j\rangle}(|i\rangle\langle j|+|j\rangle\langle i|),\qquad\tau=Jt/\hbar
$$

A finite square lattice, spacing a, uniform hopping J and no interactions. The surrounding and island sites are removed. The diagonal stays four even at a boundary: a discrete Dirichlet wall. This finite lattice model is the quantitative claim; the usual continuum interpretation would require a separate mesh-convergence study.

$$
\psi_j(0)=C\exp\!\left[-\frac{(x_j/a+10)^2+(y_j/a+4)^2}{25}\right]e^{0.9i[(x_j/a+10)\cos\theta+(y_j/a+4)\sin\theta]}
$$

The truncated Gaussian is normalized once, at preparation. Horizontal coordinate increases rightward, vertical upward. Angle is counterclockwise from the positive horizontal axis. The circle has radius 18; stadium semicircle centers are at horizontal coordinates minus and plus 9; the rectangle has half-width 27 and half-height 18. The island is centered at (4, 0). All lengths use lattice spacing.

$$
F(t)=|\langle\psi(0)|\psi(t)\rangle|^2,\qquad N_{\mathrm{eff}}=\frac{(\sum_jp_j)^2}{\sum_jp_j^2}
$$

The gold region is a disk of radius four around the initial center. Its position count is distinct from phase-sensitive state fidelity. Colors saturate at site probability 0.025; height is 24 times its square root in scene units. Spacetime color saturates at horizontal marginal probability 0.2. These display gains never change propagation or counts.

Exponential action uses norm-limited substeps, without renormalization. No environment, loss, continuum extrapolation, chaos exponent or thermodynamic claim. Sampling uses a fixed pseudorandom seed; intervals describe shot uncertainty only.

$0$

[Doncheski et al. (2003) · Wave packets in two-dimensional quantum billiards](https://arxiv.org/abs/quant-ph/0307070)

[Wisniacki et al. (2001) · Sensitivity to perturbations in a quantum chaotic billiard](https://arxiv.org/abs/nlin/0111051)

Physics tutorial

## Quantum Billiards

**Background** Send a quantum wavepacket across an arena. Bend the wall, add an island and watch reflection carve a new interference landscape. Collect position detections from the very same wavefunction.

**Why it matters** Follow one state through a complete causal experiment.

Start with the essentials

- **Focus question**: A ball bounces. A wave interferes.
- **One-sentence intuition**: A hard boundary redirects amplitudes. Their phases determine the interference after reflection.

### Core mathematical model

#### Evolve one state

$$
|\psi(t)\rangle=e^{-iHt/\hbar}|\psi(0)\rangle
$$

Every surface, diagnostic and sampled position is derived from this state.

#### Compare the full state

$$
F(t)=|\langle\psi(0)|\psi(t)\rangle|^2
$$

This model fidelity includes phase; it is not the fraction detected near the starting point.

### Common difficulties

#### A raised wave is a diagnostic

**Typical misconception** The particle rides along a material surface.

**Better mental model** The particle is confined to a two-dimensional lattice; height encodes square-root probability with fixed display gain.

#### Finite model

**Typical misconception** These images prove quantum chaos or the arrow of time.

**Better mental model** An isolated particle on a finite square lattice with hard boundaries. The surface shows probability amplitude, not a fluid or particle trajectory. Curved walls are stair-stepped; this is not a continuum-converged quantum-chaos calculation or an STM simulation.

### Run the experiment

1. 01

   #### See the cause

   Select the three presets and scrub the full timeline.

   **What to observe:** Boundary shape and the island change the reflected interference pattern.

2. 02

   #### Inspect phase

   Toggle phase color, then inspect the phase map below the arena.

   **What to observe:** Hue is a phase convention. Spatial differences matter; global hue does not.

3. 03

   #### Acquire evidence

   Collect positions, pin the experiment and export all trials.

   **What to observe:** The measured frequency converges toward the model density, but does not reveal all phases.

Physical conclusion

An isolated particle on a finite square lattice with hard boundaries. The surface shows probability amplitude, not a fluid or particle trajectory. Curved walls are stair-stepped; this is not a continuum-converged quantum-chaos calculation or an STM simulation.

Quantum & fields · Starter path

## Start from a single measurement

Predict outcomes and collect counts, building from one qubit to wave packets, bound states and two-photon interference.

[Start here → **Quantum State & Born Measurement** Predict a probability, turn the analyzer, then compare it with the frequency of acquired shots. Observe · 15 min](https://sandboxphysics.com/labs/qubit-state/)

1. [1 Quantum State & Born Measurement](https://sandboxphysics.com/labs/qubit-state/)
2. [2 Stern–Gerlach Sequence](https://sandboxphysics.com/labs/stern-gerlach-sequence/)
3. [3 Wave Packet & Uncertainty](https://sandboxphysics.com/labs/wave-packet-uncertainty/)
4. [4 Quantum Harmonic Oscillator](https://sandboxphysics.com/labs/quantum-harmonic-oscillator/)
5. [5 Which Path & Quantum Eraser](https://sandboxphysics.com/labs/quantum-eraser/)
6. [6 Hong–Ou–Mandel Two-Photon Interference](https://sandboxphysics.com/labs/hong-ou-mandel/)

[View the full path →](https://sandboxphysics.com/topics/quantum/#starter-path)
